ARTICLE TYPE : RESEARCH ARTICLE
Published on : 09 May 2026,
Volume - 2
Journal Title :
WebLog Journal of Aviation
| WebLog J Aviat
| WJAV
Source URL:
https://weblogoa.com/articles/wjav.2026.e0902
Permanent Identifier (DOI) :
https://doi.org/10.5281/zenodo.20139361
Intelligent Image and Graphics Processing by DBSCAN Method
2School of Aeronautics, Northwestern Polytechnical University, Xi’an, Shaanxi 710072, China
Abstract
DBSCAN is a popular method for clustering multi-dimensional objects. Just as notable as the method’s vast success is the research community’s quest for its efficient computation. The original KDD’96 paper claimed an algorithm with O(n log n) running time, where n is the number of objects. Unfortunately, this is a miss claim; and that algorithm actually requires O(n2) time. There has been a fix in 2D space, where a genuine O(n log n)-time algorithm has been found. Looking for a fix for dimensionality d ≥ 3 is currently an important open problem. In this report, we prove that for d ≥ 3, the DBSCAN problem requires (n4/3) time to solve, unless very significant breakthroughs - ones widely believed to be impossible - could be made in theoretical computer science. This (i) explains why the community’s search for fixing the aforementioned mis-claim has been futile for d ≥ 3, and (ii) indicates (sadly) that all DBSCAN algorithms must be intolerably slow even on moderately large n in practice. Surprisingly, we show that the running time can be dramatically brought down to O(n) in expectation regardless of the dimensionality d, as soon as slight inaccuracy in the clustering results is permitted. We formalize our findings into the new notion of ρ-approximate DBSCAN, which we believe should replace DBSCAN on big data due to the latter’s computational intractability.
Citation
Sultan M, Akash NS. Intelligent Image and Graphics Processing by DBSCAN Method. WebLog J Aviat. wjav.2026. e0902. https://doi.org/10.5281/zenodo.20139361